| 1 | /* -*- mode: C++ -*- */ |
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| 2 | ////////////////////////////////////////////////////////////////////////////// |
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| 3 | // FILE : DesignC2.tol |
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| 4 | // PURPOSE: Defines Class @DesignC2 |
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| 5 | ////////////////////////////////////////////////////////////////////////////// |
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| 6 | |
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| 7 | |
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| 8 | ////////////////////////////////////////////////////////////////////////////// |
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| 9 | Text _.autodoc.member.DesignC2.Spheric = |
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| 10 | ""; |
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| 11 | Class @DesignC2.Spheric : @DesignC2 |
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| 12 | ////////////////////////////////////////////////////////////////////////////// |
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| 13 | { |
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| 14 | ////////////////////////////////////////////////////////////////////////////// |
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| 15 | //Configuration parameters |
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| 16 | ////////////////////////////////////////////////////////////////////////////// |
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| 17 | Real _.radius; |
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| 18 | Real _.radius.margin; |
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| 19 | Real _.grid.size; |
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| 20 | |
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| 21 | ////////////////////////////////////////////////////////////////////////////// |
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| 22 | //Auxiliar members |
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| 23 | ////////////////////////////////////////////////////////////////////////////// |
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| 24 | VMatrix _.Y.h = Rand(0,0,0,0); |
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| 25 | VMatrix _.Y.neighbourhood = Rand(0,0,0,0); |
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| 26 | |
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| 27 | ////////////////////////////////////////////////////////////////////////////// |
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| 28 | Real build.stress.points(Real void) |
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| 29 | ////////////////////////////////////////////////////////////////////////////// |
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| 30 | { |
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| 31 | Text _MID = "[@DesignC2.Spheric::build.stress.points] "; |
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| 32 | WriteLn("TRACE "+_MID+"1"); |
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| 33 | Matrix Y.neighbour.triplet = Group("ConcatRows", For(1,_.H,Matrix(Real h) |
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| 34 | { |
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| 35 | Set neighbours = Unique(VRow2Set(SubRow(_.Y.neighbourhood,[[h]]))); |
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| 36 | Set neighbours.up = Select(neighbours,Real(Real s) { s>h }); |
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| 37 | Matrix s = SetCol(Sort(neighbours.up,Compare)); |
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| 38 | Rand(Rows(s),1,h,h)|s|Rand(Rows(s),1,1,1) |
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| 39 | })); |
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| 40 | |
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| 41 | WriteLn("TRACE "+_MID+"2"); |
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| 42 | VMatrix Y.neighbour.1.map = Triplet(Y.neighbour.triplet,_.H,_.H); |
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| 43 | VMatrix Y.neighbour.2.map = Y.neighbour.1.map*Y.neighbour.1.map; |
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| 44 | VMatrix Y.neighbour.12.map = Max(Y.neighbour.1.map,Y.neighbour.2.map); |
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| 45 | Matrix Y.neighbour.12.triplet = VMat2Triplet(Y.neighbour.12.map); |
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| 46 | VMatrix Z.h.a = Mat2VMat(SubCol(Y.neighbour.12.triplet,[[1]])); |
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| 47 | VMatrix Z.h.b = Mat2VMat(SubCol(Y.neighbour.12.triplet,[[2]])); |
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| 48 | VMatrix Y.neighbour.a = SubRow(_.Y,VCol2Set(Z.h.a)); |
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| 49 | VMatrix Y.neighbour.b = SubRow(_.Y,VCol2Set(Z.h.b)); |
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| 50 | VMatrix Z.all = (Y.neighbour.a + Y.neighbour.b)*0.5; |
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| 51 | |
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| 52 | WriteLn("TRACE "+_MID+"3"); |
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| 53 | VMatrix Z.interior.a = |
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| 54 | { |
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| 55 | VMatrix Z.norm2 = RPow(Y.neighbour.a-Z.all,2)*Rand(_.n,1,1,1); |
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| 56 | VMatrix Z.tao = RPow(Z.norm2,0.5)/_.radius; |
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| 57 | LE(Z.tao,Rand(VRows(Z.tao),1,1,1)) |
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| 58 | }; |
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| 59 | VMatrix Z.interior.b = |
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| 60 | { |
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| 61 | VMatrix Z.norm2 = RPow(Y.neighbour.b-Z.all,2)*Rand(_.n,1,1,1); |
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| 62 | VMatrix Z.tao = RPow(Z.norm2,0.5)/_.radius; |
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| 63 | LE(Z.tao,Rand(VRows(Z.tao),1,1,1)) |
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| 64 | }; |
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| 65 | VMatrix Z.interior = Z.interior.a $* Z.interior.b; |
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| 66 | |
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| 67 | WriteLn("TRACE "+_MID+"4"); |
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| 68 | VMatrix _.Z := SubRow(Z.all,MatQuery::SelectMatch(Z.interior)); |
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| 69 | VMatrix _.Z.h := SubRow(Z.h.a | Z.h.b,MatQuery::SelectMatch(Z.interior)); |
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| 70 | |
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| 71 | Real _.Tz := VRows(_.Z); |
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| 72 | Real _.Mz := Case( |
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| 73 | prior.Z.order< 0, 0, |
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| 74 | prior.Z.order==0, _.Tz, |
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| 75 | prior.Z.order==1, _.Tz*(1+_.n), |
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| 76 | prior.Z.order==2, _.Tz*(1+_.n*3/2+(1/2)*_.n^2)); |
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| 77 | _.Tz |
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| 78 | }; |
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| 79 | |
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| 80 | /////////////////////////////////////////////////////////////////////////// |
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| 81 | Set get.X.weight(Set X.dif) |
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| 82 | /////////////////////////////////////////////////////////////////////////// |
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| 83 | { |
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| 84 | Real m = VRows(X.dif[1]); |
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| 85 | Set X.tao = For(1,_.X.maxNeighbour,VMatrix(Real i) |
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| 86 | { |
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| 87 | VMatrix X.norm2 = RPow(X.dif[i],2)*Rand(_.n,1,1,1); |
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| 88 | RPow(X.norm2,0.5)/_.radius |
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| 89 | }); |
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| 90 | Set X.tao2 = For(1,_.X.maxNeighbour,VMatrix(Real i) |
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| 91 | { |
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| 92 | RPow(X.tao[i],2) |
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| 93 | }); |
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| 94 | Set X.match = For(1,_.X.maxNeighbour,VMatrix(Real i) |
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| 95 | { |
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| 96 | LE(X.tao[i],Rand(m,1,1,1)) |
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| 97 | }); |
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| 98 | Set X.lambda = For(1,_.X.maxNeighbour,VMatrix(Real i) |
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| 99 | { |
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| 100 | RPow(X.match[i] $* (Rand(m,1,1,1)-X.tao2[i]),4) |
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| 101 | }); |
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| 102 | VMatrix X.lambda.sum = SetSum(X.lambda); |
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| 103 | |
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| 104 | Set X.weight = For(1,_.X.maxNeighbour,VMatrix(Real i) |
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| 105 | { |
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| 106 | X.lambda[i] $/ X.lambda.sum |
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| 107 | }) |
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| 108 | } |
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| 109 | |
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| 110 | }; |
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